Streaming: basic requirements for storing and processing streaming data

By 2022, video will account for 82% of all Internet traffic, including corporate data streaming. How it will change the IT infrastructure and why it will increase the cost of it,

In 2019, Internet users watched 1.1 billion hours of live video streaming, and by 2027, Grand View Research predicts that annual video streaming will reach 184.3 billion hours. Live streaming is on the rise with the rise of Netflix, Disney+, HBO Max and the like, as well as streaming on YouTube and TIKTOK. The use of Zoom meetings, online stores and new interactive services has skyrocketed. The latter include video games, in-game live events and eSports tournaments.

Video streaming can be divided into two broad categories : live streaming and non-linear streaming. Live broadcasts involve the transmission of content in real time. A typical example is the streaming service for video game lovers Twitch. Non-linear  streaming, on the other hand, provides for on-demand viewing, where viewers can record or download video to their device and watch it at any time. In addition, among the advantages of such streaming is the ability to save a large amount of data (for example, to record the entire series for viewing). A typical example of this service is Netflix.

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